Thursday, March 15, 2007

Criticism

Rakion uses a similar online structure to another Korean based game, GunZ. Both games are not run on dedicated servers and instead make the client act as his own server, a peer to peer network. Some critics have critcized Softnyx for this design decision since in places other than South Korea, the distance latency often creates unfair advantages over other players. Other concerns have been noted that it gives hackers more "tools" to cheat with. Softnyx only response to this is that Rakion is meant to be run as a LAN set up and not against far away players.

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