Monday, February 12, 2007

Types of games


GAMES MODES

Excluding Stage mode, which puts players on the same team, all of the game modes are PvP-based. A game can consist of anywhere from 1 to 21 rounds, and a round can last between five and twenty minutes. There are four types of PvP games in Rakion. The game will automatically balance the teams after a round by swapping the players with most experience to the other team. This switch will only occur if one team has less players than the other. In most types of deathmatch dead players respawn after a 7-second period and have four seconds of invincibilty when they respawn. The Deathmatch modes have healing capsules and books that provide cell points; the other modes do not.

Solo Deathmatch:
Solo Deathmatch is a free-for-all variation of team deathmatch. All players are on their own (though unofficial alliances are occasionally initiated), and the first player to achieve a specified amount of kills is declared the winner. In the event of a tie when time runs out, the first player to achieve the highest amount of kills for the round wins.

Team Deathmatch:
Almost the same as Solo Deathmatches, except that there are teams. By default, twenty kill points are needed to win a round. People who play this game generally modify it to have more rounds and require more kills to get the most gold and experience. Not an overall rewarding type of game in terms of experience, but it is easy for newcomers and a good source of Gold.

Golem War:
Players are assigned to a team in this mode. Each team has a Master Golem (with a red or blue aura, depending on the team), and in the center of the map there is a Golden Golem. The objective is to destroy the opponent's Master Golem, but there is a catch: Only the person that kills the Gold Golem can do any damage to the other team's Master Golem; all other players do 1% of the damage they would normally do. To prevent teams "stealing" the Gold Golem from each other, it has separate health for each team. Unlike the other PvP modes, slain players do not respawn, and a team can also lose when everyone is slaughtered. If the time runs out and both Master Golems are still alive, the team with the Golem with more health wins the round. Golem War is generally accepted as the best way to make Gold and Experience in Rakion, aside from Stage mode.


Boss War:
A recently added mode, it is a team-based headhunter fight. Each team has a boss that they must protect at all costs; if the boss dies the team loses the game. A team's boss is the person with the highest level on the team. It is not notable for giving experience, but the cash outcome is good. This mode does not have healing pickups, but Mages can still heal other team
z members (generally the boss).

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